Anonymous
Community variant

Backward capture pawns

Pawns capture one square diagonally in any direction including backwards, make non-capture moves like in ordinary chess. Pawn can always double step from first and second rank regardless how they got there, pawn on 7th rank can capture en passant backwards. Promoting once reaching 8th rank is optional, it is allowed to keep a pawn unpromoted
This is a user-catalogued casual variant. Technical details such as board size, FEN, pieces, and hand rules are defined in the Fairy-Stockfish variants.ini block below.
Uploaded by
e-pluszak
Visibility
public
Status
active

Generated rule overview

This variant inherits its base rules from `chess` and overrides the settings shown below.

Board and setup

Default starting positionRNBQKBNRPPPPPPPPPPPPPPPPRNBQKBNR
Default starting position

Pieces and movement

  • The piece set used on the board is: king (k), queen (q), rook (r), bishop (b), knight (n) and custom piece 1 (p).
  • custom piece 1 (p) is a custom piece with Betza movement `fmWceFifmnD`.

Promotion

  • The pieces that can promote are: custom piece 1 (p).
  • Promotion choices are both sides: queen (q), knight (n), rook (r), bishop (b) and custom piece 1 (p).

Piece movement

These diagrams show custom pieces and known Fairy-Stockfish built-in fairy pieces from White's perspective on a compact preview board. Some special moves, especially hoppers and game-state-dependent moves, can still depend on blockers or game state.

Custom piece 1 (P) movement
Custom piece 1 (P) movementP
fmWceFifmnD
move capture move or capture initial only hopper target

Fairy-Stockfish rules

[backwards_capture_pawns:chess]
customPiece1=p:fmWceFifmnD
promotionPawnTypes = p
doubleStepRegionWhite = *1 *2
doubleStepRegionBlack = *7 *8
promotionPieceTypes=qnrbp